Summary

What do wizards and witches do when they need a break from the cold, ice-capped mountains of their homeland? They go to the beach, of course! When Hexley Daggard Ragbottom, a high-strung young wizard, wants to put an end to the frost of dark forests he calls home, he seeks out his Uncle Salazar the greatest wizard of all time. But Uncle “Sally” has abandoned his old life for one of leisure, surfing and napping. Sally’s permanent vacation doesn’t sit well with Hexley, but maybe the young wizard is on the wrong mission. Maybe what “Hex” really needs is to learn how to chill out. Writer Shaun Simon (The True Lives of the Fabulous Killjoys) with artist Conor Nolan (Jim Henson’s The Storyteller: Giants) and colorist Meg Casey (Adventure Time) combine their forces to create a sun-baked beach filled with surfing skeletons, wand ball games, and magical good vibrations! Collects the complete 5-issue series.

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Wizard Beach

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What do wizards and witches do when they need a break from the cold, ice-capped mountains of their homeland? They go to the beach, of course! When Hexley Daggard Ragbottom, a high-strung young wizard, wants to put an end to the frost of dark forests he calls home, he seeks out his Uncle Salazar the greatest wizard of all time. But Uncle “Sally” has abandoned his old life for one of leisure, surfing and napping. Sally’s permanent vacation doesn’t sit well with Hexley, but maybe the young wizard is on the wrong mission. Maybe what “Hex” really needs is to learn how to chill out. Writer Shaun Simon (The True Lives of the Fabulous Killjoys) with artist Conor Nolan (Jim Henson’s The Storyteller: Giants) and colorist Meg Casey (Adventure Time) combine their forces to create a sun-baked beach filled with surfing skeletons, wand ball games, and magical good vibrations! Collects the complete 5-issue series.

Wizard Beach #5

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Frustrated at Sal’s unwillingness to teach him magic, Hex attempts an ancient and dangerous spell—and it goes exactly as one might expect.

Wizard Beach #2

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After a disappointing row with his Uncle Sally where he discovers that he won’t be learning great wizardry, Hex endeavors to head home and resume his battle, alone if he has to. Too bad an invisible barrier prevents him from leaving and he’s forced to embrace some beach vibes, his lazy Uncle, and some killer waves.

Wizard Beach #3

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Will the coldness in Hex’s heart finally melt under the hot sun of Wizard Beach? Or amidst a game of his least favorite sport, Wand Ball? Or better yet, under the gentle gaze of one surfer witch named Agnes? Probably not.

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